Changelog wipe 01.06.2026

BuFFed

Owner
Owner
Apr 25, 2018
683
331
#1
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Main Changes:

- Reworked the entire static AI system. Dynamic missions and convoys remain untouched for now.
- Replaced Skalisty
- Removed Hippy AI Prison; in its place is now the "Gulag"
- Replaced UN Outpost
- Added a Drone Controlling System
- Reworked Base Raiding
- Replaced the Loadout System
- Server wipe; humanity and GP remain

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Smaller changes:

- Implemented a new system to handle no-build zones
- Reduced the minimum distance between plot poles to 200m
- Re-enabled Tow/Lift
- Disabled Virtual Garage for Lada1_DZE4
- Reworked EMP, max altitude of 1000m
- Removed Chukar from all Traders
- Replaced Checkpoint Charlie and Black Forest Military Bases
- Fixed sun position
- Fixed vote night being reset on relog
- Accessing a safe by placing a plot pole now requires the safe owner to be part of the group
- Safes with 0000 as code can no longer change their code, they must be replaced
- Cinder Bunkers are now destructible


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Rework of Static AI and their Bases:

Loot is spread among multiple crates which spawn at different locations every restart. Unit locations are now also randomized, offering a more dynamic approach to static missions. Skalisty now consists of 3 different complexes with loot spread across all of them. Total of 5 boxes: 2 in the military area, 2 in the industrial area, and 1 in the airport. Locations are randomized.

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The Gulag and UN Outpost each have 3 loot boxes.

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Replacement of Chukar for Sale with the new Drone Controllers:

You will now find a computer at all neutral military bases (Checkpoint Charlie, Black Forest Military Base, Dishina Military Outpost, and Mogilevka Military Base).
The computer has a scroll action "Request Drone". Using it requires a PCI Card.
Upon use, a Chukar spawns above the base with the player controlling it. It features a custom UI and a locked camera.
Numpad Enter will trigger the drone to self-destruct. Your character remains in front of the computer while controlling it and can be killed.


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Rework of Base Raiding:

Hotwiring now requires batteries in addition to the Hotwire Kit. PCI Cards are no longer used for raiding at all.
Safes require AA Batteries; doors require D Batteries. Hotwire Kits now have only a small chance to break on use and they can only break when hotwiring fails.
The chance to break is equal to the chance of a successful hotwire (10% for safes, 20% for doors).
Cinder Bunkers are now destructible.


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Rework of the Loadout System:

Predefined loadouts can no longer be selected. Every item must now be permanently unlocked at the Hero/Bandit Trader Loadout Shop.
Unlocked items appear in the loadout screen. To spawn, select all items you want to spawn with and press Spawn.
You can save up to 5 predefined loadouts for ease of use.
The Loadout Shop will be disabled for the first week of the wipe.

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Please report any bugs that might occur.

https://genesis-epoch.com/forum/forums/bug-reports.52/

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Last edited:
Mar 27, 2020
23
2
#6
Update helps the Russians, hence why they are the only ones here giving it praise. chukar up?? oh easy, sit in middle of map and bomb ea control location, threat neutralized....